In SeaFall, the world is starting to claw its way out of a dark age and has begun to rediscover seafaring technology. Players take on the role of a mainland empire that consults with a consortium of advisors to discover new islands, explore those islands, develop trade, send out raiding parties, take part in ship-to-ship combat, and more. As in Risk Legacy and Pandemic Legacy, co-designed by Rob Daviau, SeaFall evolves as the game is played, setting their grudges into the history of the game and building a different narrative at every table as players open up the world.


Year first published: 2016

Playing time: 90-120 minutes

Best With: 3-5 players

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Seafall

  • 9,800.00Din
  • 3,900.00Din


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Tags: SeaFall, Rob Daviau, JR Honeycutt, Campaign, Grid Movement, Time Track, Trading